Product designer who designs, builds and ships data and AI products ⁠— from the first interview to production

Visuals ⁠— 3D ⁠· motion ⁠· AI ⁠· web

All work

Capabilities

Design thinking, end to end ⁠— and back again

  1. 01

    Empathise

    Sit with the people who will use it — User interviews · Field and desk research · Usability tests of what exists · Accessibility research

  2. 02

    Define

    Name the real problem — Problem framing · Jobs to be done · Information architecture · Product strategy

  3. 03

    Ideate

    Go wide before going deep — Concepts and user flows · Data visualisation · Sketching with AI · Design critiques

  4. 04

    Prototype

    Make it real enough to break — UX/UI and design systems · React ⁠· Next.js ⁠· TypeScript · WebGL ⁠· Three.js ⁠· motion · C4D ⁠· After Effects

  5. 05

    Test

    Ship it, measure it, loop back — Usability testing · WCAG 2.2 audits · Analytics and metrics · Production delivery

↺ every test feeds the next round of listening

I design, build and ship data and AI products ⁠— from the first interview to production. Based in Antwerp

Product designer with a front-end habit: research and information architecture first, then a design system, then the code that ships it. Now: founder of ai-course.be and a master’s in web accessibility and UX at the University of Strasbourg.

Experience

2025 – nowSVP ConsultingProduct DesignerMore

Sole designer at an AI & data-science consultancy ⁠— brand, positioning, web and internal product, end to end

  • Own brand, positioning, web and internal product end to end ⁠— from market strategy to shipped, live product (svp-consulting.ai)
  • Shipped the company site solo: a fast SEO pilot, then a four-language (EN/FR/NL/DE), WCAG 2.2 AA flagship with a WebGL brand experience
  • Built the go-to-market foundation ⁠— positioning, lean canvas, market sizing (TAM/SAM/SOM, PESTEL) and a 10+ competitor landscape distilled into battle cards
Jun – Aug 2026UNKNWProduct DesignerMore

In the design team at a London studio, working to art direction on brand and product work for international clients ⁠— from motion and print to conversion pages and the front-end that ships them

  • Designed and shipped pages, websites and an AI editing agent that replaced a site’s admin panel ⁠— design file to production code single-handed, with no engineer in the loop: Next.js, React and TypeScript on Tailwind, GSAP scroll choreography, real-time 3D in three.js / React Three Fiber, and the full mobile build
  • Designed a conversion landing inside an existing design system ⁠— built on its own components and verified against WCAG 2.2 AA contrast
  • Took explainer films and acquisition creative from research to master ⁠— market-stage research set the angle for each market, storyboards ran in two directions per film, and the animation was built and rendered in After Effects
  • Supported campaign production ⁠— banner sets resized across placements, App Store assets, and photo retouching and selects for presentation
  • Produced brand and physical work to production spec ⁠— CMYK artwork with managed colour profiles and correct bleed/trim/safety geometry, event decor with photoreal visualisations, merch and badge design, and the decks that carried creative direction through review
  • Designed and built a browser game for a campaign ⁠— built end to end in the brand’s own visual system and made for that audience rather than adapted from a template
2023 – 2025UPROCKUX/UI DesignerMore

Internship, then contract from 2024 ⁠— end-to-end UX/UI across healthcare and SaaS client products: research, flows, hi-fi UI and design systems in Figma

  • From 2024, owned UX/UI across multiple client products end to end ⁠— discovery, user flows, high-fidelity UI and interactive prototypes ⁠— collaborating with art directors and developers from brief to engineering handoff
  • Built and maintained Figma design systems (component libraries, variables, auto-layout patterns) with documented conventions to align designers and accelerate engineering handoff
  • Led UX and UI for a regional healthcare patient portal ⁠— mapped multiple end-to-end user flows, from IA and wireframes through to 100+ hi-fi screens ⁠— and aligned the proposed direction with the art director and client
2020 – 2022Self-employedWeb Designer & DeveloperMore

Responsive sites built end to end ⁠— HTML/CSS front-end, client work from brief to launch

  • Built responsive websites (HTML/CSS) and ran client projects end to end, from requirements to delivery
  • Owned site structure, content and publishing across multiple client sites
2018 – 2020Foto-printGraphic DesignerMore

Brand and visual content for digital and print, with print production end to end

  • Created brand and visual content for digital and print
  • Managed print production end to end ⁠— prepress, materials and output quality
2014 – 2017eBay SocialContent Editor & UX/Product ContributorMore

Proposed UX/product improvements that shipped, and grew a 460+ page community thread on Russia’s largest independent eBay forum

  • Proposed UX and product improvements that shipped ⁠— draft autosave, image-on-publish, tag- and collection-based search, and a CAPTCHA flow redesign
  • Seeded and ran the product’s flagship community thread (460+ pages) on Russia’s largest independent eBay forum, turning it into an organic acquisition channel
  • Curated product collections for the Russian market; reproduced and escalated cashback and coupon bugs into the development backlog
2012 – 2014gonzomag.ruNews Editor, TechnologyMore

Owned a technology section end to end ⁠— selection, writing, editing and publishing

  • Owned a technology section end to end ⁠— story selection, writing, editing and publishing (part of the gamemag.ru network)

Education

Master, Web Communication, Accessibility & UX Design

University of Strasbourg

Master’s programme in web communication, digital accessibility and UX design, focused on inclusive, user-centred digital products and services.

2026 – now

MicroMasters Program, UX Design and Evaluation

HEC Montréal

Graduate-level programme in UX from HEC Montréal. Seven courses: Introduction to UX, UX Research, UX Design, UX Prototyping, UX Evaluation (User Testing), UX Data Analysis, UX Management.

2025 – 2026

Postgraduate Diploma, Product Management

Bang Bang Education

Product discovery, market & competitor analysis, user research (CustDev, JTBD), customer-journey mapping, business modelling (Lean Canvas), unit economics and MVP prototyping.

2025 – 2026

MSc, Information Security of Telecommunication Systems

Voronezh State Technical University

Faculty of IT & Computer Security. Thesis: protection of the family of Unix-like operating systems of telecommunication communication and control networks against implant tool and virus influences.

2014 – 2020

Practical research

Voronezh State Technical University

Software- and hardware-based methods for protecting automated systems from unauthorised access ⁠— communication protocols and NFC.

2020

Certifications

NN/g UX Certified, HEC Montréal, Google, IBM, Anthropic

All certifications

Let’s buildthe next one

Availability

Open to product-design roles & freelance work ⁠— EU & remote, no visa sponsorship needed

Goes to ontwrpn@gmail.com